Modeling:  AutoCAD, Autodesk Revit, Rhinoceros3D, Solidworks, Maya, Unity Game Engine
Print Design:  Adobe Creative Cloud (InDesign, Illustrator, Photoshop)
Programming:  HTML, CSS, JavaScript, Chart.js
Prototyping:  Figma, Sketch, Adobe XD, 3D Printing, Digital Fabrication
Other:  Adobe Premiere Pro, After Effects, RunawayML (Machine Learning), WordPress


Washington University in St. Louis                                                                                                            
Aug. 2018 – Present                                                                              

John B. Ervin Scholar
Bachelor of Arts in Communication Design
Minors in Human-Computer Interaction and Architecture
Expected Graduation: May 2022
GPA: 3.57

Professional Experience

Sustainable Buildings Intern, Washington University, Office of Sustainability                                    
Oct. 2020 – March 2021                 

  • Conduct research on current sustainable building and sustainable urban design practices and certifications
  • Create presentations to be shared with Washington University project managers, community members, and local businesses

Research Assistant, Washington University, Department of Design & Visual Arts                             
Aug. 2020 – February 2021                

  • Project focus: Compilation of AI-generated images using machine learning to draw attention to e-waste and the potential future of the American landscape
  • Annotated two datasets of images to train the AI and machine learning application, RunawayML
  • Assisted in digital art show preparation for showcase in virtual reality

MARSfarm UX/UI Intern, in conjunction with the St. Louis Entrepreneurial Fellowship             
Jun. 2020 – Sept. 2020

  • Designed a web interface application for students in grades 5-8 to remote monitor their classroom’s plant chamber, and collect observational data
  • Conducted weekly user research and created digital prototypes following the Agile methodology in design
  • Assisted in producing graphics for the MARSfarm unit assembly guide
  • Produced interactive and responsive data visualizations using HTML, CSS, and Chart.js
  • Provided UX consulting for continuing UX/UI work within the MARSfarm’s entrepreneurial venture

Research Assistant, Iowa State University, Virtual Reality Applications Center   
Summer Program for Interdisciplinary Research and Education (SPIRE-EIT)                         
May 2019 – Aug. 2019

  • Designed an interdisciplinary research project and conducted experiment trials with goals of reducing disorientation in VR teleportation interfaces
  • Designed and built a virtual environment for the experiment using Maya and the Unity Game Engine
  • Co-authored an industry research paper for conference consideration
  • Acquired knowledge and experience in computer programming and graphics, user experience design, human-computer interaction foundational principles, designing for virtual reality, and additive manufacturing

Community Activities

Global Health Student Advisory Committee Member, Communications Chair                                 
Aug. 2020 – Present

National Organization of Minority Architects (NOMAS), Vice President                                           
Nov. 2018 – Jan. 2020